XIUI 1.7.5
A broad release across the UI: profile management lands, the pet bar gains status effects and presentation options, controllers get first-class tuning, and a substantial pass of fixes covers macros, party display, notifications, and persistence.
Features
Profiles & Configuration
- Setting Profiles — create, duplicate, rename, delete, and switch
profiles via the config UI or
/xiui profilecommands. - Center UI — a button and
/xiui profile reset positionscommand to re-center every element.
Pet Bar
- Pet Status Effects — buff icons with timers and debuff icons on the pet bar.
- Presentation options — “Always Visible” toggle, recast progress styles, text size options, target anchor settings, and preview mode support.
Combat & Bars
- Resting HP Ticker — animated ticker above the HP bar while resting, with customizable color.
- Cast Bar Anchor Toggle — de-anchor the cast bar from the player name for precise offset control.
- Target Bar HP Color by Entity Type — per-type HP gradient colors for party, player, NPC, and monster.
- HP/MP “None” display — hide text in the player bar and party list.
- Target of Target shows a
(pet)suffix when targeting your pet.
Hotbars & Macros
- Hotbar / Crossbar — lock feature, shared expanded bar (L2+R2 / R2+L2), shift-click drag while locked, cooldown timer font / color / flash options, and a palette manager.
Notifications & Lists
- Notification Groups — per-group settings for max visible, display duration, and minimize timeout.
- Enemy List — background opacity sliders and wider offset ranges (±500).
- Treasure Pool — lot/pass buttons in collapsed mode; Pass All is always visible.
Controllers
- Controller Support — Stadia controller profile, configurable DirectInput mapping, and analog trigger thresholds for PlayStation and Xbox.
Job-Specific
- BST — Fight command; Familiar extends the pet timer by 25m with overtime display.
- NIN — tool counts with summed totals across tool types.
- SMN — blood pact ability reorganization.
Platform
- Linux / Wine — crash prevention with defensive error handling.
Bug Fixes
- Multi-line macros wouldn’t execute past the first line without
<wait>tags. - Party subtarget cursor was invisible for out-of-zone members.
- Subtarget arrows and colors were incorrect in the party list.
- “Hide When Menu Open” hid hotbars during combat and chat.
- Notification duration and max visible ignored per-group settings.
- Multiple macros could run simultaneously with no way to cancel.
- Profile settings were lost due to Ashita 4.3 async callback handling.
- Window positions weren’t saved on config close or addon unload.
- Gil Tracker session reset on zone change and showed the wrong gain/loss on character switch.
- The macro manager scrollbar and icon wrapping didn’t work properly.
- Crossbar palette keys were missing.
- Text-only macros were not visible.
- The EXP bar was cut off or undraggable at wide X scales.
- HP/MP bars didn’t update correctly when level synced or weakened.
- Pet bar crashed with jug/charm display and when switching SMN/BST.
- Spirit Link and Steady Wing were swapped between player and pet abilities.
- Alliance leader dot color was incorrect.
- Party buff/debuff display.
- Profile deletion didn’t defer until after the profile switch.
- Updated Horizon spell MP costs for 49 spells across BLM, RDM, and Ancient Magic.
Download v1.7.5 from the Releases page or directly on GitHub.
